Dontopedia

Construct Guardians

From Dontopedia, the open, paraconsistent wiki. (Last updated 2026-06-17.)

Construct Guardians has 17 facts recorded in Dontopedia across 1 reference, with 3 live disagreements.

17 facts·8 predicates·1 sources·3 in dispute

Mostly:condition immunity(6), has trait(4), damage immunity(2)

Maturity scale raw canonical shape-checked rule-derived certified

Inbound mentions (1)

Other subjects in dontopedia point AT this entity as a value. These are inverse relationships — e.g. "X motherOf this subject" — and answer questions the forward facts can't. Grouped by predicate.

guardedByGuarded by(1)

Other facts (17)

The long tail: predicates that appear too rarely to warrant their own section. Filter or scroll to find a specific one. Each row links to its source.

17 facts
PredicateValueRef
Condition ImmunityCharmed[1]
Condition ImmunityExhaustion[1]
Condition ImmunityFrightened[1]
Condition ImmunityParalyzed[1]
Condition ImmunityPetrified[1]
Condition ImmunityPoisoned[1]
Has TraitImmutable Form[1]
Has TraitMagic Resistance[1]
Has TraitMagic Weapons[1]
Has TraitSiege Monster[1]
Damage ImmunityPoison[1]
Damage ImmunityPsychic[1]
Rdf:typeMonster[1]
Count of2[1]
Armor Class17[1]
Hit Points110[1]
Speed30 ft.[1]

Timeline

Timeline axis is valid_time — when each source says the fact was true in the world, not when Dontopedia learned about it. Retracted rows are kept for provenance; coloured stripes indicate the context kind.

typelme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:monster
countOflme/66ed7adc-b3ca-4930-9203-803399cbfe7a
2
armorClasslme/66ed7adc-b3ca-4930-9203-803399cbfe7a
17
hitPointslme/66ed7adc-b3ca-4930-9203-803399cbfe7a
110
speedlme/66ed7adc-b3ca-4930-9203-803399cbfe7a
30 ft.
damageImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:poison
damageImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:psychic
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:charmed
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:exhaustion
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:frightened
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:paralyzed
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:petrified
conditionImmunitylme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:poisoned
hasTraitlme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:immutable-form
hasTraitlme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:magic-resistance
hasTraitlme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:magic-weapons
hasTraitlme/66ed7adc-b3ca-4930-9203-803399cbfe7a
ex:siege-monster

References (1)

1 references
  1. ctx:claims/lme/66ed7adc-b3ca-4930-9203-803399cbfe7a
    • full textbeam-chunk
      text/plain3 KBdoc:beam/66ed7adc-b3ca-4930-9203-803399cbfe7a
      Show excerpt
      [Session date: 2023/05/21 (Sun) 13:00] User: create a D&D one shot for level 8 PCs. Include stat blocks for the enemies and loot if they succeed. the final battle should include a suprise twist. also, there should be cool layer actions. If

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