Dontopedia

Planning Poker

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Planning Poker is A consensus-based technique for estimating effort for tasks..

44 facts·20 predicates·5 sources·8 in dispute

Mostly:rdf:type(6), purpose(4), has step(4)

Maturity scale raw canonical shape-checked rule-derived certified

Inbound mentions (7)

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achievedByAchieved by(1)

containsMethodContains Method(1)

precedesPrecedes(1)

relatedToRelated to(1)

usedInUsed in(1)

usesTechniqueUses Technique(1)

utilizesUtilizes(1)

Other facts (40)

The long tail: predicates that appear too rarely to warrant their own section. Filter or scroll to find a specific one. Each row links to its source.

40 facts
PredicateValueRef
Rdf:typeEstimation Technique[1]
Rdf:typeTechnique[2]
Rdf:typeEstimation Technique[3]
Rdf:typeEstimation Method[4]
Rdf:typeAgile Technique[5]
Rdf:typeRelative Estimation Technique[5]
Purposeestimating effort[1]
PurposeReach Consensus on Estimates[2]
PurposeReach Consensus[2]
Purposehelps teams reach a shared understanding of the effort required[3]
Has StepGather the Team[3]
Has StepDiscuss Each Task[3]
Has StepVote on Effort[3]
Has StepReach Consensus[3]
Actiongather the team[4]
Actiondiscuss each task[4]
Actionvote on effort using predefined scale[4]
Actionreach consensus on estimate[4]
Has Sub ActionGather Team[4]
Has Sub ActionDiscuss Tasks[4]
Has Sub ActionVote Effort[4]
Has Sub ActionReach Consensus[4]
Process Stepteam member selects card representing estimate[1]
Process Stepteam discusses until consensus[1]
Usescards[1]
UsesPredefined Scale[4]
Used byExpert Judgment[2]
Used byAgile Estimation[5]
Characteristicconsensus-based technique[1]
GoalConsensus on Estimates[2]
DescriptionA consensus-based technique for estimating effort for tasks.[3]
Participantthe team[4]
PrecedesTime Tracking[4]
Aims forConsensus[4]
RequiresTeam Participation[4]
InvolvesTeam Discussion[4]
EnsuresTeam Alignment[4]
Part ofAgile Estimation[5]
Type ofAgile Technique[5]
Member ofAgile Technique[5]

Timeline

Timeline axis is valid_time — when each source says the fact was true in the world, not when Dontopedia learned about it. Retracted rows are kept for provenance; coloured stripes indicate the context kind.

typebeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
ex:EstimationTechnique
labelbeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
Planning Poker
characteristicbeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
consensus-based technique
purposebeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
estimating effort
processStepbeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
team member selects card representing estimate
processStepbeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
team discusses until consensus
usesbeam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
cards
typebeam/660d7675-0559-4ede-9710-d2339b11e624
ex:Technique
labelbeam/660d7675-0559-4ede-9710-d2339b11e624
Planning Poker
purposebeam/660d7675-0559-4ede-9710-d2339b11e624
ex:reach-consensus-on-estimates
purposebeam/660d7675-0559-4ede-9710-d2339b11e624
ex:reach-consensus
usedBybeam/660d7675-0559-4ede-9710-d2339b11e624
ex:expert-judgment
goalbeam/660d7675-0559-4ede-9710-d2339b11e624
ex:consensus-on-estimates
typebeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
ex:EstimationTechnique
labelbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
Planning Poker
descriptionbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
A consensus-based technique for estimating effort for tasks.
purposebeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
helps teams reach a shared understanding of the effort required
hasStepbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
ex:gather-the-team
hasStepbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
ex:discuss-each-task
hasStepbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
ex:vote-on-effort
hasStepbeam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
ex:reach-consensus
typebeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:estimation-method
actionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
gather the team
actionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
discuss each task
actionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
vote on effort using predefined scale
actionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
reach consensus on estimate
participantbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
the team
hasSubActionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:gather-team
hasSubActionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:discuss-tasks
hasSubActionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:vote-effort
hasSubActionbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:reach-consensus
precedesbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:time-tracking
usesbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:predefined-scale
aimsForbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:consensus
requiresbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:team-participation
involvesbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:team-discussion
ensuresbeam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
ex:team-alignment
typebeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:AgileTechnique
labelbeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
Planning Poker
partOfbeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:agile-estimation
typeOfbeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:agile-technique
memberOfbeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:agile-technique
typebeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:RelativeEstimationTechnique
usedBybeam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
ex:agile-estimation

References (5)

5 references
  1. ctx:claims/beam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
    • full textbeam-chunk
      text/plain1 KBdoc:beam/c9d960cb-aa02-4bdf-b443-4ca984bddd08
      Show excerpt
      - **Hours**: Absolute time estimates can be useful if you have a good understanding of the tasks and how long they typically take. ### 5. **Apply the Fibonacci Sequence for Story Points** If you choose to use story points, consider using
  2. ctx:claims/beam/660d7675-0559-4ede-9710-d2339b11e624
    • full textbeam-chunk
      text/plain1 KBdoc:beam/660d7675-0559-4ede-9710-d2339b11e624
      Show excerpt
      #### Step 1: Define Tasks and Requirements 1. **List Tasks:** - Create a detailed list of the 50 tasks. - Include task descriptions, dependencies, and any special requirements. 2. **Break Down Tasks:** - Break down larger tasks i
  3. ctx:claims/beam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
    • full textbeam-chunk
      text/plain1 KBdoc:beam/6b8b9a15-7aa3-4347-a535-e53eb3097e79
      Show excerpt
      1. **Identify Subtasks**: Break down each large task into smaller subtasks. 2. **Estimate Subtasks**: Estimate the time required for each subtask individually. 3. **Sum Up**: Add up the time estimates for all subtasks to get the total estim
  4. ctx:claims/beam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
    • full textbeam-chunk
      text/plain1 KBdoc:beam/4e5f84e6-b0fe-42b1-a4e7-2bc072d6a7a9
      Show excerpt
      2. **Compare Estimates**: At the end of the sprint, compare the estimated time with the actual time spent. 3. **Adjust Future Estimates**: Use this comparison to adjust your estimation strategy for future sprints. ### Example Implementatio
  5. ctx:claims/beam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
    • full textbeam-chunk
      text/plain1 KBdoc:beam/0471c7b9-a895-4aee-836e-b8f1e83b31e0
      Show excerpt
      Breaking down the task into smaller, more manageable subtasks can help you estimate the time required for each part more accurately. Once you have a detailed breakdown, you can sum up the estimated times for each subtask to get a total esti

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